Horror, at its core, is primal. You don't need a multi-million dollar design budget or advanced real-time bullet physics to make something scary. You just have to have an idea that is raw, and the honesty to execute it.
Horror, at its core, is primal. You don't need a multi-million dollar design budget or advanced real-time bullet physics to make something scary. You just have to have an idea that is raw, and the honesty to execute it.