A single-player game made in an abstract 2.5-day schedule. The essence of the gameplay is to clear the level of enemies with a large number of different weapons, such as magic or spells.
Background:
You woke up in the dungeon unconscious. There was nothing left ...
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A single-player game made in an abstract 2.5-day schedule. The essence of the gameplay is to clear the level of enemies with a large number of different weapons, such as magic or spells.
Background:
You woke up in the dungeon unconscious. There was nothing left ...